Sc1: shaded trying to use brush with pattern. Pattern range is too limited for any meaningful variation in size. Would be ideal if pattern size and strength could be tied to pressure.
Sc2: vector with filter applied on top.
Sc3: used pixel atop an on mode of solid value beneath. Pixel has inset and size attributes that are fixed, which is ideal for wanting to get a fixed pattern.
Sc4: vector with filter on top. Would be ideal if pressure could drive size and strength of a fixed pattern instead of its current setup
Ps1-4: all pattern is expressed through just one pattern brush with a varying default initial scale. Would love this type of implementation with sc brush pressure and pattern